<?xml version='1.0' encoding='UTF-8'?><metadata xmlns:xsi="http://www.w3.org/2001/XMLSchema-instance" xmlns:dc="http://purl.org/dc/elements/1.1/" xmlns:dcterms="http://purl.org/dc/terms/" xmlns="http://dublincore.org/documents/dcmi-terms/"><dcterms:title>The Principle of Implementation That Help People to Learn from Design</dcterms:title><dcterms:identifier>https://doi.org/10.34820/FK2/6ATHTH</dcterms:identifier><dcterms:creator>RIO ADRIYANTO, ANDREAS</dcterms:creator><dcterms:publisher>Telkom University Dataverse</dcterms:publisher><dcterms:issued>2022-09-19</dcterms:issued><dcterms:modified>2022-09-19T12:51:34Z</dcterms:modified><dcterms:description>Prinsip dalam penerapan aspek desain yang membantu pengguna</dcterms:description><dcterms:subject>Social Sciences</dcterms:subject><dcterms:isReferencedBy>https://doi.org/10.21831/cp.v40i1.34699, doi, 10.21831, https://doi.org/10.21831/cp.v40i1.34699</dcterms:isReferencedBy><dcterms:contributor>RIO ADRIYANTO, ANDREAS</dcterms:contributor><dcterms:dateSubmitted>2022-09-19</dcterms:dateSubmitted><dcterms:license>CC0</dcterms:license><dcterms:rights>CC0 Waiver</dcterms:rights></metadata>