<?xml version='1.0' encoding='UTF-8'?><metadata xmlns:xsi="http://www.w3.org/2001/XMLSchema-instance" xmlns:dc="http://purl.org/dc/elements/1.1/" xmlns:dcterms="http://purl.org/dc/terms/" xmlns="http://dublincore.org/documents/dcmi-terms/"><dcterms:title>Replication Data for: Multimedia Learning in Interactive E-Books - Principles of Multimedia Learning</dcterms:title><dcterms:identifier>https://doi.org/10.34820/FK2/IGDUHK</dcterms:identifier><dcterms:creator>Rangga Lawe, I Gusti Agung</dcterms:creator><dcterms:publisher>Telkom University Dataverse</dcterms:publisher><dcterms:issued>2022-04-11</dcterms:issued><dcterms:modified>2022-04-11T08:57:23Z</dcterms:modified><dcterms:description>This data explains the principles applied to the multimedia learning process.</dcterms:description><dcterms:subject>Arts and Humanities</dcterms:subject><dcterms:subject>Multimedia Learning</dcterms:subject><dcterms:isReferencedBy>I Gusti Agung Rangga Lawe, &amp; Dicky Hidayat. (2020). Implementasi Prinsip Multimedia Learning pada E-Book Interaktif “Popout! The Tale Of Peter Rabbit”. DESKOMVIS: Jurnal Ilmiah Desain Komunikasi Visual, Seni Rupa Dan Media, 1(3), 210-217. https://doi.org/10.38010/dkv.v8i3.22, url, https://doi.org/10.38010/dkv.v8i3.22</dcterms:isReferencedBy><dcterms:contributor>Rangga Lawe, I Gusti Agung</dcterms:contributor><dcterms:dateSubmitted>2022-04-11</dcterms:dateSubmitted><dcterms:license>CC0</dcterms:license><dcterms:rights>CC0 Waiver</dcterms:rights></metadata>