<?xml version='1.0' encoding='UTF-8'?><codeBook xmlns="ddi:codebook:2_5" xmlns:xsi="http://www.w3.org/2001/XMLSchema-instance" xsi:schemaLocation="ddi:codebook:2_5 https://ddialliance.org/Specification/DDI-Codebook/2.5/XMLSchema/codebook.xsd" version="2.5"><docDscr><citation><titlStmt><titl>The Flow of Characterization Works in Wayang Comics through 1950's era, 1980's era and 1980's era</titl><IDNo agency="DOI">doi:10.34820/FK2/8ZYZEK</IDNo></titlStmt><distStmt><distrbtr source="archive">Telkom University Dataverse</distrbtr><distDate>2022-03-29</distDate></distStmt><verStmt source="archive"><version date="2022-03-28" type="RELEASED">1</version></verStmt><biblCit>Krisna Aditya, Dimas, 2022, "The Flow of Characterization Works in Wayang Comics through 1950's era, 1980's era and 1980's era", https://doi.org/10.34820/FK2/8ZYZEK, Telkom University Dataverse, V1</biblCit></citation></docDscr><stdyDscr><citation><titlStmt><titl>The Flow of Characterization Works in Wayang Comics through 1950's era, 1980's era and 1980's era</titl><IDNo agency="DOI">doi:10.34820/FK2/8ZYZEK</IDNo></titlStmt><rspStmt><AuthEnty affiliation="Fakultas Industri Kreatif, Media and Craftsmanship">Krisna Aditya, Dimas</AuthEnty><othId role="Research Group">Koesoemadinata, M. Isa P.</othId></rspStmt><prodStmt/><distStmt><distrbtr source="archive">Telkom University Dataverse</distrbtr><contact affiliation="Fakultas Industri Kreatif, Media and Craftsmanship" email="deedeeaditya@telkomuniversity.ac.id">Krisna Aditya, Dimas</contact><depositr>Krisna Aditya, Dimas</depositr><depDate>2022-03-29</depDate></distStmt></citation><stdyInfo><subject><keyword>Arts and Humanities</keyword><keyword>Wayang, Komik Wayang</keyword></subject><abstract>Diagaram alur yang menunjukan bagaimana pola pengembangan krakterisasi komik wayang dari masa 1950-an, 1980-an dan 2010-an.</abstract><sumDscr/></stdyInfo><method><dataColl><sources/></dataColl><anlyInfo/></method><dataAccs><notes type="DVN:TOU" level="dv">CC0 Waiver</notes><setAvail/><useStmt/></dataAccs><othrStdyMat><relPubl><citation><titlStmt><IDNo agency="issn">24608866</IDNo></titlStmt><biblCit>Koesoemadinata, M. I. P., &amp; Aditya, D. K. (2016). Visualazations of Wayang Characters In Comics (Case Study: Bima and Arjuna Characters in The Arts of Ardisoma, Teguh Santosa and Is Yuniarto). Bandung Creative Movement (BCM), 3(1)</biblCit></citation></relPubl></othrStdyMat></stdyDscr><otherMat ID="f4654" URI="https://doi.org/10.34820/FK2/8ZYZEK/OJHYVC" level="datafile"><labl>pengembangan karakter.pdf</labl><txt>Diagaram alur yang menunjukan bagaimana pola pengembangan krakterisasi komik wayang dari masa 1950-an, 1980-an dan 2010-an.</txt><notes level="file" type="DATAVERSE:CONTENTTYPE" subject="Content/MIME Type">application/pdf</notes></otherMat></codeBook>